PM3.6 - Game & Watch - Common Subroutine 0x1bb0c
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (not(HoldingItem)) }
- PreviousInterruptAddRequirement(InAir)
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (not(HoldingItem)) }
- PreviousInterruptAddRequirement(OnGround)